Our flagship squad tournament will start on Thursday at 15:00 and those participants who are registered will be eligible to sign-up for the competitive squad tournament.
The tournament will be based on a point system where teams will receive points for placement and kills.
Starting at 15:00 on Thursday, a total of 12 qualifiers will be played based on the point system and the 12 teams with the most points will be invited to the final on Saturday.
There will be a last chance round for the teams that were unable to qualify. This will take place on Friday, where 4 last chance rounds will be played and the 4 teams with the highest points will be invited to the final on Saturday.
The final will be played with 16 teams and will consist of 8 rounds and the winning teams will be determined based on a point system.
The team with the most kills in the finals will win 3,000 DKK
6 stk – Blackwidow Chroma v2 (yellow switches)
6 stk – Goliathus Extended Mousemats
+ 2 E-SPORT L33T Gaming Chairs
In addition to the duos event, the tournament team will run “fun” custom setting games throughout the event.
Please note that a more detailed schedule will be announced closer to the event date and that tournament admins reserve the right to modify the structure in order to ensure player and competitive experience.
1.1 All participants must behave respectfully and professionally towards tournament administrators, casters and other competitors and do not engage in unsportsmanlike conduct.
1.2 Be punctual. This applies to the check-in and also to every match.
1.3 In case there are any problems with the tournament (rule infractions, match record errors, etc.), message a tournament admin privately on Discord.
1.4 All players are required to have the replay function enabled in-game when you are competing in any Copenhagen Games PUBG tournament. All the replays need to be saved for at least 10 days in which an Copenhagen Games or Xpulz tournament admin may request a copy.
How to find your replays:
Press the “Windows Key + R” and type “%localappdata%\TslGame\Saved\Demos”.
Make sure you don’t include the ” “
2.1 Any lobby can hold up to 80 players, depending on the number of participants.
2.2 If the game fails to start due to client issues, the match will be remade. Tournament admins can at any time demand the game to be restarted.
2.3 In case of players disconnection, team will have to continue to play without said player.
2.4 The tournament admins will only restart the game if 40% of the players are not able to connect (or if similar issues happen that affect the turnout). Please note that we will not hold up lobbies for players who are late or delayed or on the way or just about to finish downloading an update. It’s not fair on the other teams who made the effort to be prepared.
3.1 Rank Points
3.2 Each kill will give 8 points
3.3 In the event of a point count tie, the winning team will be decided by total kill. If the game is still tied, a tournament admin will decide a fair tie-breaker.
4.1. Map Specific Settings
No Red Zones
Sunny or Sunset
No Red Zones
Sunny or Sunset
Qualification: 4 x Erangel + 2 x Miramar
Final: 6 x Erangel + 2 x Miramar
Tournament administration reserve the right to change Miramar to Erangel if technical difficulties occur.
7.1 It is allowed to stream any match from your own point of view.
7.2 Every stream must have a minimum of 8 minutes delay.
7.3 It is required to put the official name of the tournament in your stream title
7.4 Observer slots are reserved for the official stream.
8.1 Please note that whilst Playerunknown's Battlegrounds has released official it is still being rapidly developed. Because of this the unexpected is still possible. Tournament admins will make decisions based on these situations to keep the tournament as enjoyable as possible.
8.2 The tournament admins reserve the right to change the terms and conditions and it is up to the players to check this website for any changes
8.3 Any kind of cheating, hacking, unsportsmanlike conduct and harming the competition, the event or any participant in any way, can result in a penalty.
8.4 All kinds of bug abuse will be punished. Bug abuse can result in disqualification or penalties or a ban..