Schedule is made on the basis of 16 teams participating.
Map: Summoners Rift, Summer (5 vs 5 map)
Game Type: Tournament Draft Mode
Server Location: EU West
Default win time
Delay of games will not be tolerated. The match must start no later than 15 mins after.
Please keep game names simple (Example: “SLAP vs CPL").
Picks and Bans
The team that is "on top" in the brackets will be blue and should be left in the lobby (TEAM 1).
Match Media / Reporting Results
Both teams are required to take screenshots of the picks and bans as well as the final score screen. This is used in case of a dispute, so for your own sake we suggest always taking screenshots.
Faking or manipulating match media/match results is forbidden.
The structure of the tournament will consist of a group stage with single round-robin groups followed by a single elimination playoffs stage.
In the group stage the admins will divide the number of participants into two groups of 8. Please note that this may change depending on the final amount of participants.
Alle matches played in the group stage will be played as best-of-three (BO3).
Top 2 from each group will advance to the playoffs stage.
All matches in the playoffs stage except the final, will be played as best-of-three (BO3).
The final will be played as best-of-five (BO5)
The Tournament will begin on Thursday the 18th April 10:00. All teams are required to be present, ready and set up at least ONE HOUR BEFORE tournament start.
Format - BO3 - Group stage
10.00 - 1th round
13.30 - 2th round
17.00 - 3th round
20.00 - 4th round
Format - BO3 - Top 2 from each group advance to playoffs
10.00 - 4th round
13.00 - 5th round
17.00 or asap - 6th round
20.00 or asap - 7th round
10.00 - Semifinals
15.00 - Grand Final (BO5)
Winning a match
A team is declared the winner when the enemy team's nexus is destroyed or when the enemy team surrenders.
Restarting the game
During the Qualification rounds, restarting the game is ONLY allowed before the 01:30 minute mark if, and only if, first blood hasn't occurred. A team is only allowed to restart the game once.
Pausing the game
The following actions are considered unfair play.
Any unnecessary chatting during the match
Unnecessary chatting is any type of communication that is not described below.
Before the match
Through the official results and fixture list it is possible to see when to play. The announced times for matches has to be respected and the administrators maintain the right to forfeit teams that turn up late. Make sure to always be prepared and ahead of schedule. Warm-up must be done PRIOR to the scheduled start of the match.
A minimum of 4 players is required to play a match. With 3 players or less a team forfeits the match in question.
At this event we would like to ensure that the delay in the tournament schedule will be kept at a minimum. Any carelessness by teams and/or players that results in the delay of games will not be tolerated. The following rules will therefore be applied to all games and matches played at Copenhagen Games:
If only one player is missing on any team, irrelevant of the team/s disadvantage, the administrators may force a game start.
Forfeit loss if a team is short by more than one player at the start time.
The match will be decided by coin toss if both teams are missing more than one player.
No pause is allowed while waiting for the player to connect to the server.
We always expect every participant to behave professionally and with a sportsman-like conduct. Matches lost on purpose, illegal use of pause during a match and verbal or any other abuse of an opponent may result in warnings or disqualification from the tournament. Poor behavior during or after the event may result in a ban from future events. We expect all players to behave in an exemplary manner and show understanding and patience towards their opponents as well as the administrators.
Breaking the rules
If you are uncertain about any rules, contact admins at the admin table before proceeding. If a team breaks the ruleset they may, at the discretion of the admins, be disqualified from the tournament. Admins can make minor adjustments to rules during tournament (for example, allow pausing, delay in match start etc.), and each decision is ultimately up to admins.